| Title: |
| Videoplace |
| Artist(s): |
| Myron Kruger
|
| Brief description of the work: |
| Interactive
environment where the computer responds to the gestures of the audience
by interpreting, and even anticipating, their actions. |
| Materials, dimensions, duration: |
| Darkened
room with 8' x 10' rear view projection screen, camera, computer,
control monitor |
| Location (venue & dates, public/ private):
|
|
Developed from 1970 onwards, 1975 shown
first at Milwaukee Art Museum; then shown at various venues including
SIGGRAPH in 1985, and Prix Ars Electronica in 1990. Permanent
exhibition in Connecticut State Museum of Natural History, Storrs,
Connecticut, US
|
| Audience information (size, mode of participation): |
|
There are about 25 different pre-programmed
Interaction patterns for one or more participants; in single participant
mode Videoplace is more meditative in character, in multi-participant
mode more playful. In its first stage in 1975, Videoplace allowed
two players in remote locations to interact with with each over a
combined video projection.Krueger later also developed artificial
or human 'critters' that interact with the silhouette of the participant.
|
| Other information (reviews, collaborators, funders): |
| Videoplace
is mentioned in Stiles and Selz, Theories and documents of contemporary
art; and in Packer and Jordan (2001), Multimedia from Wagner to Virtual
Reality' Norton, London, New York (p.113 f) |
| Floorplan, scheme:
|
Early scheme showing single player interaction pattern 'Instant replay'
|
|
|
| Visual/ audio-visual reference: |
Interaction pattern 'individual medley',
where 8 silhouettes of the participant are remembered and overlayed
in different colours
participant and 'critter'
|
| Key theme(s): |
| Social play;
immersive play; observing one's non-verbal communication; interplay
and fusion between a participant's physical presence and a perceived
reality (projected image) |
| Further context: |
|
Rather than on simulation of an environment,
and complex rule based interaction, the emphasis of Videoplace is
on human interaction and play. Krueger only uses simple rules, which
allow the participant to explore the images generated in a more
playful way.
Sounds are also generated by the movement
of participants in the space, this aspect is however a minor part
of the work.
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