| Title: |
| Live
coding performances |
| Artist(s): |
| Toplap
|
| Brief description of the work: |
| Live coding
of sound and images, generated live using digital signal processing |
| Materials, dimensions, duration: |
| Group
of artists and programmers who develop open source code for live coding,
examples include 'chuck' software. |
| Location (venue & dates, public/ private):
|
| Numerous international
performances, for example 7th February 2005 Club Transmediale, Club
Maria, Berlin, with 10 members of Toplap. Toplap also give demonstrations
and workshops, for example at the Transmediale 2004 |
| Audience information (size, mode of participation): |
| Traditional
audience setting for the presentation, seated or standing audience
in club environment. |
| Other information (reviews, collaborators, funders): |
| - |
| Floorplan, scheme:
|
Toplap presentation at Transmediale 2004
|
|
|
| Visual/ audio-visual reference: |
live coding session at Sonar festival, Barcelona, 2002
"Hacking Sound"
|
| Key theme(s): |
| Observing and
listening to systems in action |
| Further context: |
|
1min clip from 'live.mp3'
http://projects.dorkbot.org/rd04/wiki/
MediaFiles?action=AttachFile
further online sound and image files
Live coding places the agency even further in the performer's domain
than generative art. Toplap make the distiction between generative
sound and live coding as follows: "generative music is created
from algorithms, usually running autonomously. There may be controls
(parameters/ arguments) to this process but the algorithm itself
is fixed. Live coding is a way to substantially modify the actual
nature of that algorithm, even as it calculates, in a realtime performance."
(Toplap online)
|
|